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Set Up:

The teams play 2v2 on the small field with a joker and a GK. The attacking team starts by working towards the joker, looking to play a pass thru one of the three "bridges". After a ball is played thru, the attackers can then turn and attack the big goal with the GK. If the defenders win the ball, they can attack the opposite goal. The teams alternate possessions during the game, and the coach can set a time limit on the attacking team in order to get off a quick shot.

Coaching Points:

  • Passing

  • Transition

  • Speed of Play

Players Required: 
10-12